Halo: Art Of War

June 10, 2005

More Maps On The Way (Multiplayer Map Pack)

Filed under: General - Last Dojo @ 4:56 am

Clockwise from top left: Backwash, Elongation, Relic, Gemini (Terminal missing)

5 new maps are coming up this July 5th:

Backwash: The Coolest looking one, it resembles the swamp stage in the first Halo.
Elongation: A remake of a Halo 1 level, it includes a conveyor belt, looks fun. More pictures here.
Gemini: Based on a stage from Halo 2 (looks like the inside of an alien spaceship), doesn’t look all that special.
Terminal: Huge stage in the city that includes a train running through the middle, and no you can’t ride the train, it will kill you. (Not Pictured)
Relic: In this level you get to fight in a sandy beach with a huge structure in the middle, perfect for snipers.

These maps will be available for download on July 5th for Live users. For those without Live, you can get them at your local retail store the same day “The Multiplayer Map Pack”, which also includes all nine stages, all updates, and a few extras.

May 26, 2005

Talking Smack and Corpse Humping Guide on Live

Filed under: General - Last Dojo @ 11:57 pm

Here’s a Public Service Announcement brought to you by the good folks at the State Education Deparment on X-Box Live Etiquette. Enjoy!!!

Link

April 28, 2005

How do you play the new maps on Matchmaking????

Filed under: General - Last Dojo @ 2:35 am

After much searching, almost to the point where I almost called XBox live support, I finally reached the much desired answer to my question:

How do you play the new maps on Matchmaking?

Well here how:
Bungie says “The Halo 2 playlist update is now undergoing rigorous testing…we want to provide time for people to get the maps, let the dust settle and ensure adequate testing of the playlist updates.”

Cut the crap Bungie, you released the maps without anyway to play them on matchmaking, that’s just plain incompetence, plus the fact that it’s not mentioned anywhere, other than a few lines of text that were hidden on your weekly update. Bottom line, we get to download the new maps now, but, we can’t play them on matchmaking until the first week of May. WTF!!!! Man this is the first time Bungie’s ever managed to piss me off, way to go Bungie.

April 20, 2005

<<<< Latest News >>>>

Filed under: General - Last Dojo @ 3:45 am


The Facts (from Bungie):

- The first groups of maps for Live will be released on April 25, 2005
Containment and Warlock are free, Turf and Sanctuary are $5.99 US (local prices will vary by country)

- The autoupdate (available since Monday 18th) will include the make the following changes to the xbox live experience:

1. Melee damage - instant one-hit kills (while melee-jumping), strength of regular melee atack increased
2. Granades - Both frag and plasma are more powerfull, were talking one hit kills here. They have a shorter fuse for those last minute “hara-kiri” moves
3. Brute Shot - Enhanced, both granades and melee attack with scythe.
4. Magnum - Reduced, no more double wielding super fast killing, unless you go for the head.
5. Plasma Rifle and SMG combo - Reduced. Crap, that was my combo!!!
6. Leaderboards will be reset after the new maps are available, new start for everyone.
7. Rank scoring will be changed (to complicated to explain) basically people will be matched with people of the same skill.
8. This autoupdate fixes most known of the cheats and exploits available. Man I didn’t know there were so many!!
9. When you get the autoupdate, there will be some lag and loading times, while the system optimizes itself for the best connection.
10. Split screen players no longer have pop-up messages, you lose the messages but you gain some screen.

All of these updates make Halo 2 multiplayer more like Halo 1, so everybody get to practice!!

March 25, 2005

New Halo 2 Maps!!!

Filed under: General - Last Dojo @ 8:50 pm

Confirmed. This June 28th, Bungie will be releasing 9 new maps on cd for $19.99. But get this, the first 2 maps will be available as a free download to Live users by late April, with two additional maps for sale ($5.99) at the same time. The remaining 5 maps will be available as a paid download on the day the retail package hits the stores. By the end of the summer, you can get all of the maps free. The first two maps are Containment and Warlock, the two additional maps available for purchase are called Sanctuary and Turf. The last five are named Terminal, Relic, Elongation, Gemini and Backwash. According to Bungie, “The retail disc will contain extras, including a documentary, a cool project from our cinematic and animation team, every Halo 2 update released so far and possily one or two other little treats.” More info here.

March 11, 2005

The Codex

Filed under: General - Last Dojo @ 1:44 am

I just found out, there’s these group of guys similiar to Red vs. Blue known as The Codex. Instead of comedy, they do more of an action-adventure drama, following the Halo story just before the Covenant invasion of Earth. I just saw the trailer and I can’t wait to download the rest of the movies. Episode 5 was just released, this and the rest of the videos available here.

March 1, 2005

Pillar Fanatic

Filed under: General - Last Dojo @ 3:18 am

Now this is a real Halo fan! Stephen Loftus is on the initial phase of building his own Pillar Of Autumn Cruiser. He even made technical drawings of the ship. I can’t wait for this behemoth of a model to be finished. This other guy even made a Lego Pilar Of Autumn. Check it out.

February 27, 2005

Texas Revolution XI: Red vs Blue

Filed under: General - Last Dojo @ 3:52 am

What do you get when you cross Paintball and Halo, you get Texas Revolution XI: Red vs Blue. This event is to be celebrated on April 8th-10th at a 60-acre facility in Mount Pleasant, Texas. The team of Viper Paintball joins the team of Red Vs. Blue for a new type of gaming called Viper RTS. This is type of gaming is interesting, your commander, is the one who decides how and when you’re going to approach an objective, instead of a game director, with the Red Vs. Blue guys to provide commanders for the teams. Also, everthing is tracked by computers, cool stuff. $45 dollars to join.

February 24, 2005

Leaving Already?

Filed under: General - Last Dojo @ 1:04 am

Unless you have to, don’t leave a game before it’s finished on Live because:

1) It causes an imbalance and gives an advantage to the opposing team.

2) It counts as a loss for the player that leaves.

3) Causes latency problems for the other players who have to wait a while until the game sets up again (this especially happens when 2 or more players leave at the same time.)

4) Makes you look like a coward! Common people, stick it out till the end, you never know what’ll happen.

February 23, 2005

Respect

Filed under: General - Last Dojo @ 4:58 am

In Sun Tzu’s “The Art Of War,” written more than 2000 years ago, probably the most famous work of formalized concepts and principles of war and military strategy ever written. The Art of War teaches the science of strategy, shows us how to think about challenges in a new way, advancing our position to make success inevitable. This strategy that is still applicable today and I like to believe that it does so in Halo 2, where multiplayer wafare is exemplified. With this blog, I hope to share some of my strategy wisdom and hopefully help me and you become a better player. Welcome to my Blog, so says Last Dojo.

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